Fury in Madness: Combat Effects of Mental Conditions

Greetings Denizens of the Doomed Earth!

In this update we’d like to share more information on the advantages and side effects of Mental Conditions in Stygian’s challenging combat scenarios.

As we emphasized before, sometimes it helps to be mad in a world gone mad!

Mania

Increases Action Points but gives the character a small chance to lose control and attack the nearest enemy unit in combat.

Paranoia 

Increases Reaction but gives the character a small chance to attack an ally in combat.

Schizophrenia

Increases Mental Resistance but gives the character a small chance to enter a catatonic state and lose a combat round.

Psychopathy 

Increases Critical Chance but gives the character a small chance to lose a certain amount of Sanity after killing a foe.

Depression 

Increases Supernatural Defense but gives the character a small chance to lose his Physical Defense bonus entirely for a turn.

Obsession

Slightly increases the success chance of a repeated combat action but gives the character a small chance to automatically repeat a failed combat action until getting a success or passing a High Difficulty Will check.

Please note that all these effects are subject to change and are still being tested.

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